Full name: Santiago Casini

Citizenship: Argentina, Spain (processing)

Civil Status: Married, 1 child

Location: Buenos Aires, Argentina

Timezone: GMT -3 (adaptable)

D.O.B: September 4, 1987

Notice period: 2 weeks

Pronouns: He/him/his

Disability: None

Veteran Status: None

šŸ“ž +541167243601

šŸ“© [email protected]

:skype: [email protected]

:linkedin: LinkedIn profile

:github: GitHub profile

:discord: Discord

:youtube_logo: Youtube Channel

:notion: This page

<aside> šŸ“

Portfolios

Product Management

šŸ•¹ļø Game Design (Demos, docs, samples)

Personality tests

Testimonials

</aside>

About

https://www.youtube.com/watch?v=dlfO0A7zXmg

I’m a Producer / Designer of interactive experiences, games and multimedia, with a broad creative, commercial, and technical background, and extensive experience in managing products and projects while leading multi-cultural in-house, remote, and outsourced international teams. I’m adept at game direction, design and prototyping, roadmapping, KPI / BI analysis, technical documentation, regulatory compliance, content creation, marketing strategies, client onboarding and customer engagement. My skills and techs include several areas of game design such as narrative, quests, systems, combat, economy; game engines and IDEs with object-oriented and no-code programming; digital advertising, localization, quality assurance, vector and bitmap graphic design, 3D modelling, 3D and 2D level design, non-linear scriptwriting, interactive storytelling, storyboarding, concept art, video editing, voice acting, singing, and sound edition. I am fluent in Spanish (my mother tongue), English (native level) and Japanese (N2).

In my free time, I work on my own IP set in a science-fantasy world, managing notes with relational databases. I consider myself a philosopher in the sense that I enjoy all kinds of knowledge, including physics, biology, chemistry, history, medicine, psychology, mythology, literature, theology, and martial arts of different origins, among many others. My favorite genres of video games include action-adventure, A/MMO/TT/J/RPGs, narrative, survival horror, open world survival craft, RTS, exploration, souls-like, roguelike and metroidvania, in no particular order, with a preference for high fantasy and sci-fi settings.


Total Experience per Field

QA Analyst: 17 years

Level Design: 12 years

Game / Systems Design: 7 years

Narrative Design: 6 years

Project / Team Management: 7 years

Product Management: 5 years

Shipped games / products: 23+ (not counting early years as QA and Level Designer) including: